NAME : Daerlin
RACE : Human
DISCIPLINE : Archer (4)
TOTAL LEGEND : 18838
LEGEND AVAILABLE : 2554
ATTRIBUTES
Dexterity (19) : 8 / 2d6 (raised twice)
Strength (13) : 6 / 1d10
Toughness (10) : 5 / 1d8
Perception (19) : 8 / 2d6 (raised once)
Willpower (10) : 5 / 1d8
Charisma (13) : 6 / 1d10
CHARACTERISTICS
Initiative Step : 6
Dice : 1d10
Defenses Physical : 10
Spell : 10
Social : 7
Armors Physic : 7
Mystic : 3
Damage Death Rating : 55 (48)
Wound Thres. : 8
Unc. Rating : 42 (35)
Blood magic : 7
Nb tests : 2
Recover step : 1d8 (5)
Capacity Carrying : 105 lbs
Lifting : 210 lbs
Karma Dice : 1d8
Cost : 6
Max. : 40
Current : 18
Spent : 68
Purchased: 64
Starting : 14
Movement (Land) Full : 90 yds/round
Combat : 45 yds/round
RACE ABILITIES
Versatility talent
DISCIPLINE ABILITIES
Archer
( 4) May spend a Karma point on 'Dexterity only' actions
TALENTS Rank Disc. Karma Action Strain Dice
Avoid Blow ( 5/13) No No No 1 1d10+1d12
Direction Arrow ( 3/10) Yes No Yes 4 1d6+1d10
Karma Ritual (Archer) ( 4) No No No 0
Missile Weapons ( 5/13) Yes No Yes 0 1d10+1d12
Mystic Aim ( 5/12) Yes No Yes 1 2d10
True Shot ( 4/12) No Yes Yes 0 2d10
Durability (6/5) ( 4) No No No 0
Sprint ( 3) No No No 1
Throwing Weapons ( 3/11) No No Yes 0 1d8+1d10
Flame Arrow ( 4/12) Yes Yes No 2 2d10
Wound Balance ( 1/ 7) No No No 0 1d12
Melee Weapons ( 1/ 9) No No Yes 0 1d6+1d8
Thread Weaving (Arrow) ( 1/ 8) Yes No Yes 0 2d6
Versatility ( 3) No No No 0
Versatility - Tigerspring ( 1) No No No 1
Versatility - Woodskin ( 3/ 8) No No Yes 0 2d6
SKILLS Rank Action Dice
Wood Carving ( 1/ 7) No 1d12
Hunting ( 2/10) No 1d6+1d10
Trading ( 2/ 8) No 2d6
Tracking ( 1/ 8) No 2d6
Trade Lore ( 2/ 9) No 1d6+1d8
Research ( 4/11) No 1d8+1d10
Book Recall ( 1/ 8) Yes 2d6
Book Memory ( 1/ 6) Yes 1d10
EQUIPMENT
Living Crystal Armor - 5 points blood magic
Worn
Buckler
Worn
Club (forged +1 damage)
Damages: +4 ( 10) 1d6+1d10
Mace (forged +4 damage)
Damages: +8 ( 14) 1d4+1d20
Dagger
Damages: +2 ( 8) 2d6
Medium Crossbow (karma spent: 8)
Damages: +5 (11) 1d8+1d10
Medium Bolts (49)
Medium bolts +1 damage ( 4)
Medium Bolts forged +2 damage) ( 4)
Spell Crystal (Dry and Wet) (used)
Spell Crystal (Summon Bridge)
3 booster potions
1 Kelia's Antidote
Mud sorceror ring (unlocks ship ‘Uzrivoy’)
Necklace from 'Nioku' (magical, thread item?)
Quiver
Backpack
Bedroll
Flint + steel
Trail Rations (14 days)
Waterskin
Light Chain
Travelers Garb
Torch
50 ft Rope
Valuables
Cp: 3
Sp: 812
900 sp in gems
1 pair gold earrings w/ sapphires (200 sp)
Back-up Equipment - stored on ship
Leather armor - replica leathers of Nioku
Leather armor
Scabbard
Broad Sword
Damages: +5 (11) 1d8+1d10
Long Bow
Damages: +4 (10) 1d6+1d10
Longbow - high quality replica of Nioku's bow
Damages: +4 (10) 1d6+1d10
Quiver
Long Arrows (53)
Troll-child clothing
Notes:
Enduring art tattoo (Blood Magic: 2)
Jaguar tattooed on her back
at a cost of 1 strain it grants:
- +1 Step to Dex based actions
- or +3 Dex for determining characteristics such as PD and Movement
400 LP spent on Thread weaving to Talisman of Uzrivoy
Book Memory currently stores 1 book of knowledge on Methran