NAME : Daerlin RACE : Human DISCIPLINE : Archer (4) TOTAL LEGEND : 18838 LEGEND AVAILABLE : 2554 ATTRIBUTES Dexterity (19) : 8 / 2d6 (raised twice) Strength (13) : 6 / 1d10 Toughness (10) : 5 / 1d8 Perception (19) : 8 / 2d6 (raised once) Willpower (10) : 5 / 1d8 Charisma (13) : 6 / 1d10 CHARACTERISTICS Initiative Step : 6 Dice : 1d10 Defenses Physical : 10 Spell : 10 Social : 7 Armors Physic : 7 Mystic : 3 Damage Death Rating : 55 (48) Wound Thres. : 8 Unc. Rating : 42 (35) Blood magic : 7 Nb tests : 2 Recover step : 1d8 (5) Capacity Carrying : 105 lbs Lifting : 210 lbs Karma Dice : 1d8 Cost : 6 Max. : 40 Current : 18 Spent : 68 Purchased: 64 Starting : 14 Movement (Land) Full : 90 yds/round Combat : 45 yds/round RACE ABILITIES Versatility talent DISCIPLINE ABILITIES Archer ( 4) May spend a Karma point on 'Dexterity only' actions TALENTS Rank Disc. Karma Action Strain Dice Avoid Blow ( 5/13) No No No 1 1d10+1d12 Direction Arrow ( 3/10) Yes No Yes 4 1d6+1d10 Karma Ritual (Archer) ( 4) No No No 0 Missile Weapons ( 5/13) Yes No Yes 0 1d10+1d12 Mystic Aim ( 5/12) Yes No Yes 1 2d10 True Shot ( 4/12) No Yes Yes 0 2d10 Durability (6/5) ( 4) No No No 0 Sprint ( 3) No No No 1 Throwing Weapons ( 3/11) No No Yes 0 1d8+1d10 Flame Arrow ( 4/12) Yes Yes No 2 2d10 Wound Balance ( 1/ 7) No No No 0 1d12 Melee Weapons ( 1/ 9) No No Yes 0 1d6+1d8 Thread Weaving (Arrow) ( 1/ 8) Yes No Yes 0 2d6 Versatility ( 3) No No No 0 Versatility - Tigerspring ( 1) No No No 1 Versatility - Woodskin ( 3/ 8) No No Yes 0 2d6 SKILLS Rank Action Dice Wood Carving ( 1/ 7) No 1d12 Hunting ( 2/10) No 1d6+1d10 Trading ( 2/ 8) No 2d6 Tracking ( 1/ 8) No 2d6 Trade Lore ( 2/ 9) No 1d6+1d8 Research ( 4/11) No 1d8+1d10 Book Recall ( 1/ 8) Yes 2d6 Book Memory ( 1/ 6) Yes 1d10 EQUIPMENT Living Crystal Armor - 5 points blood magic Worn Buckler Worn Club (forged +1 damage) Damages: +4 ( 10) 1d6+1d10 Mace (forged +4 damage) Damages: +8 ( 14) 1d4+1d20 Dagger Damages: +2 ( 8) 2d6 Medium Crossbow (karma spent: 8) Damages: +5 (11) 1d8+1d10 Medium Bolts (49) Medium bolts +1 damage ( 4) Medium Bolts forged +2 damage) ( 4) Spell Crystal (Dry and Wet) (used) Spell Crystal (Summon Bridge) 3 booster potions 1 Kelia's Antidote Mud sorceror ring (unlocks ship ‘Uzrivoy’) Necklace from 'Nioku' (magical, thread item?) Quiver Backpack Bedroll Flint + steel Trail Rations (14 days) Waterskin Light Chain Travelers Garb Torch 50 ft Rope Valuables Cp: 3 Sp: 812 900 sp in gems 1 pair gold earrings w/ sapphires (200 sp) Back-up Equipment - stored on ship Leather armor - replica leathers of Nioku Leather armor Scabbard Broad Sword Damages: +5 (11) 1d8+1d10 Long Bow Damages: +4 (10) 1d6+1d10 Longbow - high quality replica of Nioku's bow Damages: +4 (10) 1d6+1d10 Quiver Long Arrows (53) Troll-child clothing Notes: Enduring art tattoo (Blood Magic: 2) Jaguar tattooed on her back at a cost of 1 strain it grants: - +1 Step to Dex based actions - or +3 Dex for determining characteristics such as PD and Movement 400 LP spent on Thread weaving to Talisman of Uzrivoy Book Memory currently stores 1 book of knowledge on Methran